Avenue Modeling Agency’s taste of IP theft

August 18, 2008

Intellectual Property theft is a grave misconduct in the Second Life community, however unfortunately, it is rampant. Most I hear of theft consist of texture stealing and copying of objects or prims, I know of one whose building concept was stolen as well. However, the latest to hit is AVENUE MODELS, and they were hit in a different manner.

Read the entire post here, from AVENUE’s blog, and read on the stupidity of one Vanessa Knoller. This latest theft in the community exudes pure stupidity, that among the things I did (after saying “Damn, AVENUE??!” and recovering from shock, I also laughed because it was so stupidly done. Imagine copying and pasting a whole notecard without changing the infos in it! To top it all off, she makes a blog, puts another model’s photo on the header, and imitates AVENUE’s blog layout!

Avatars of Second Life, I present to you VANESSA KNOLLER OF SL MODELS AGENCY as the latest recipient of the first ever STUPIDEST ATTEMPT AT IP THEFT! She’s so devoid of originality, she dares use SL without the registered or trademark sign that all of us are now required to use. How clueless is she?

Indeed, in this instance, greed can make you stupid as well.

AVENUE was lucky to have caught wind of this situation the way they did, other victims of content theft are not so lucky. Nonetheless, the blow it strikes, regardless of how stupidly done the theft, is just as bad. It is a grave misconduct and a testimony that the concept of IP theft is so wide, everyone wonders what Linden Lab is doing about it.

It is also distressing to realize that some do not care of other people’s IP rights and do not hesitate to take it away. Not only is this wrong, it is DISHONORABLE, and more and more individuals are not caring about their statuses in SL just so they can do this nefarious acts against the COMMUNITY. For them, SL is just a game, another platform to for their racketeering schemes. They are just avatars with random names, copybots, misguided ingenuity and little to none talent. Until IP theft is addressed, the Second Life community won’t feel secure in the platform they feel most at their creative best. We will always not trust, always watch our backs, always be wary, and that is not good. For SL to thrive, its communities must feel secure and supported.

So please, Lindens, do something.


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